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Timeline for Adaptative ray bounces in Cycles

Current License: CC BY-SA 3.0

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Mar 14, 2014 at 8:06 comment added gandalf3 @matali Updated answer.
Mar 14, 2014 at 8:05 history edited gandalf3 CC BY-SA 3.0
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Mar 12, 2014 at 9:16 comment added matali @gandalf3 could you please give some information/examples on how to use the new Ray Depth information to limit bounces? I get only black materials when trying to use it.
Sep 5, 2013 at 17:39 history edited gandalf3 CC BY-SA 3.0
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Sep 5, 2013 at 8:27 comment added sambler This was added to svn about a month ago (Ray Depth output from Light Path node) so is in any recent svn builds and will be in 2.69 when released. You also have a Ray Length output which is "Distance travelled by the light ray from the last bounce or camera" if you want to adjust reflections based on distance.
Jul 29, 2013 at 3:08 history edited gandalf3 CC BY-SA 3.0
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Jul 2, 2013 at 16:28 vote accept matali
Jul 1, 2013 at 21:56 history answered gandalf3 CC BY-SA 3.0