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Pretty easy faking colored caustics in cycles mixing a transparent shader and a Glass/Principled Shader with these nodes. enter image description here

However that trick does not work in EEVEE enter image description here

You could create it by using a color ramp on the surface material or a projection of color on the shadow if it's a still image it's a crude hack that changes the surface instead. like this: enter image description here This trick maps the shadow area to a different color.

Pretty easy faking colored caustics in cycles enter image description here

However that trick does not work in EEVEE enter image description here

You could create it by using a color ramp on the surface material or a projection of color on the shadow if it's a still image it's a crude hack that changes the surface instead like this: enter image description here

Pretty easy faking colored caustics in cycles mixing a transparent shader and a Glass/Principled Shader with these nodes. enter image description here

However that trick does not work in EEVEE enter image description here

You could create it by using a color ramp on the surface material or a projection of color on the shadow if it's a still image it's a crude hack that changes the surface instead. like this: enter image description here This trick maps the shadow area to a different color.

Source Link

Pretty easy faking colored caustics in cycles enter image description here

However that trick does not work in EEVEE enter image description here

You could create it by using a color ramp on the surface material or a projection of color on the shadow if it's a still image it's a crude hack that changes the surface instead like this: enter image description here