Timeline for blender 2.8 renders png with transparency inverted
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Oct 1, 2019 at 19:15 | comment | added | Robert Gützkow | The only thing that had to be done to solve @shawn's problem was to connect the alpha socket of the Image Texture node to the alpha socket of the Principled BSDF. How is that a ridiculous amount of work? | |
Oct 1, 2019 at 18:47 | comment | added | Todd Gillissie | It's kinda ridiculous that this much work is needed to get alpha transparency to display as expected. At the very least, there should be a checkbox to invert the alpha value in the basic options of the material. | |
Aug 28, 2019 at 14:06 | vote | accept | shawn | ||
Aug 26, 2019 at 21:30 | comment | added | Robert Gützkow | @shawn If this solved your problem, please mark the answer as accepted using the checkmark next to it. | |
Aug 26, 2019 at 21:27 | comment | added | shawn | Very nice! Thanks! | |
Aug 23, 2019 at 20:48 | history | answered | Robert Gützkow | CC BY-SA 4.0 |