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Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I negated this by useusing the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I negated this by use the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I negated this by using the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

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Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I know there are other ways to donegated this by use the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I know there are other ways to do this but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I negated this by use the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.

Source Link

Extrude along normals, stuck going diagonally instead of inwards/outwards

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.

  1. Select all linked geometry
  2. Alt+E > Region (Vertex Normals)

I know there are other ways to do this but given this is a tutorial series, I wanted to learn things the way they're showing.

enter image description here In my Blender it extrudes diagonally only, can't get it to scale inwards like in the picture. I've tried pressing x,y,z and middle mouse to possibly change the axis/way it is scaling.

Does anyone know why this happens?

Thanks.