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Nov 10, 2018 at 19:12 history edited user63988 CC BY-SA 4.0
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Nov 9, 2018 at 22:08 vote accept CommunityBot
Oct 28, 2018 at 9:37 answer added moonboots timeline score: 3
Oct 27, 2018 at 21:30 comment added Mr Zak That should be because UV map of your mesh which isn't shown on the screenthots consists of mutliple UV islands and each one of them sits on the black drawing (at least partially). Probably you have automatic unwrap without any seams or something along those lines. Note that texture will get repeated once outside of the grey borders in the UV editor
Oct 27, 2018 at 21:08 answer added Dragion Tech timeline score: 0
Oct 27, 2018 at 20:45 review First posts
Oct 27, 2018 at 22:28
Oct 27, 2018 at 20:44 history asked user63988 CC BY-SA 4.0