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Dec 18, 2018 at 0:00 history tweeted twitter.com/StackBlender/status/1074816593136402432
Dec 17, 2018 at 21:58 answer added Gez timeline score: 3
Dec 17, 2018 at 16:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 14, 2018 at 9:17 comment added gandalf3 Welcome to the site :) I've taken the liberty of editing your question to try and make it clearer. If you disagree with my edits, please feel free to roll them back and/or write additional edits. That said, can I ask why you want to do this? It's certainly doable (apply the alpha channel with the Set Alpha node with no anti-aliasing to avoid halos), but there might be an easier way to composite your render, if that is indeed your goal.
Sep 14, 2018 at 9:12 history edited gandalf3 CC BY-SA 4.0
Attempt to clarify question
Sep 14, 2018 at 8:57 comment added miceterminator Your question doesn't make a lot of sense. Alpha channel/transparency can be considered a render pass. It can not be integrated into a color channel by itself(The "beauty render" as you call it consists of 3 color channels and the alpha channel). You can use the compositor to add the alpha channel to a different pass, but it will always stay a separate channel. If you save the final image as a multi channel object it will already be included. If you need to composit different render passes you have access to the alpha channel from the input image node socket "alpha".
Sep 14, 2018 at 8:54 comment added WhatAMesh For a quick solution upload your .blend to blend-exchange.giantcowfilms.com
Sep 14, 2018 at 8:30 review Close votes
Sep 14, 2018 at 9:18
Sep 14, 2018 at 8:11 history edited m.ardito CC BY-SA 4.0
added 8 characters in body
Sep 14, 2018 at 6:30 review First posts
Sep 14, 2018 at 8:14
Sep 14, 2018 at 6:24 history asked hit prady CC BY-SA 4.0