Timeline for Low poly mesh/Oddly sharp edges on normal map where it is supposed to be smooth
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Sep 16, 2018 at 23:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Aug 4, 2018 at 23:49 | history | edited | LSman | CC BY-SA 4.0 |
added 136 characters in body
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Aug 4, 2018 at 20:31 | answer | added | Martynas Žiemys | timeline score: 1 | |
Aug 4, 2018 at 19:45 | history | edited | LSman | CC BY-SA 4.0 |
added 491 characters in body
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Aug 4, 2018 at 19:15 | history | edited | LSman | CC BY-SA 4.0 |
added 521 characters in body
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Aug 4, 2018 at 19:11 | comment | added | LSman | yeah I can do that - do these work? | |
Aug 4, 2018 at 6:14 | comment | added | Martynas Žiemys | Could you post a picture with the problem showing on a shaded model with the normal maps? | |
Aug 4, 2018 at 6:10 | review | First posts | |||
Aug 4, 2018 at 6:12 | |||||
Aug 4, 2018 at 6:08 | history | asked | LSman | CC BY-SA 4.0 |