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2019 Moderator Election

nomination began
Apr 15, 2019 at 20:00
election began
Apr 22, 2019 at 20:00
election ended
Apr 30, 2019 at 20:00
candidates
2
positions
1

On Stack Exchange, we believe the core moderators should come from the community, and be elected by the community itself through popular vote. We hold regular elections to determine who these community moderators will be.

Community moderators are accorded the highest level of privilege on our community, and should themselves be exemplars of positive behavior and leaders within the community.

Our general criteria for moderators is as follows:

  • patient and fair
  • leads by example
  • shows respect for their fellow community members in their actions and words
  • open to some light but firm moderation to keep the community on track and resolve (hopefully) uncommon disputes and exceptions

Every election has three phases:

  1. Nomination
  2. Primary
  3. Election

Please participate in the moderator elections by voting, and perhaps even by nominating yourself to be a community moderator!

If you are curious to see your candidate score there is a SEDE query that can show you before you nominate yourself.

Hi. I´ve been a 3d animator and VFX compositor for the past 20+ years. I´ve progressed over the years with a lot of different 3d and compositing softwares (Autodesk / Foundry). I believe I could continue to help Blender community on this nomination if I am eligible for the task. I´m a Blender Foundation Certified Trainer. One of the objectives to qualify for that title at the Blender Institute, is the ability to help others in the use of Blender for beginners and experienced 3d artists. I have been actively posting Blender video tutorials for the community since 2017 with a lot of positive feedback in real life conferences. I´ve been a beta tester for Blender addon GPU Farm service: Leonardo Render. I seek out that Blender be recognized as a solid and fluent software for 3D compositing and VFX in general. I also train 3d professional artists and studios to integrate Blender in their Nuke/Maya pipelines.

I'm an architect working mainly in design, archviz and 3D modelling for architecture for more than 10 years, I started using Blender casually in the 2.48 days, and more seriously since 2.5 version came out. Later I started freelance exclusively using Blender as 3D modelling tool, and lectured a few Blender workshops here and there throughout the years.

Not being a developer, I was looking for ways to help the Blender community grow and stumbled upon this site. I came out of curiosity and ended up staying for the welcoming community, methodical approach to Q&A and quality of the site.

After the initial enthusiasm of answering questions I find myself working the review queue and doing "moderation work" most of the time lately. I already spend disproportionate amounts of time in the site, so officially nominating for moderation seemed like the next natural step.

This election is over.