I created an image in illustrator, which I have included here:
Note that the white space in this image is empty and is not a white color fill. I am importing this image as an SVG into illustrator. What I am trying to do is to take the tracing of this image, turn it into a mesh, and extrude it. However, whenever I import the image into blender, I get this:
Notice how the imported SVG fills in the shape instead of it just creating a tracing of this shape like I have created in illustrator. Is there any way for me to create a mesh where it is just the tracing of this image? Thanks in advance! Also let me know if I need to clarify.