New to blender, so advice is appreciated! I’m in a 2D project and working on a complex shape - namely a hand - and am trying to interpolate it into another pose. However, things turn out wonky during the interpolation because some of my lines are out of order or were made in the wrong direction.
I know that in most tween-capable animation softwares there’s a guide to stroke order and direction. Arrange strokes doesn’t seem capable of this, and I’m not yet aware of a function that is. Does Blender 2.9 have a way of guiding or changing stroke order/direction to better accommodate interpolating?