Hi, How do I remove the line after merged the 2 objects together? before I subdivided in multiresolution everything seem ok but after that it look like in the picture.
1 Answer
I would go into edit mode and look for duplicate vertices and merge them. Then check your edge flow and see if those that are there need adjustment, and maybe add/remove some loops in that area. It looks like it's really pinched in there, which is streatching the existing polygons, which in turn stretches your shading. AS a low poly model it won't do much, but as you subdivide, Blender will make calculations based on the existing geomotry that is there, so that's where I would start. Good luck :)
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$\begingroup$ i tried to look into it but i didnt see duplicates $\endgroup$ Oct 2, 2020 at 1:48