I have motion-tracked a scene and have a camera with a camera solver on it. I duplicated the camera and need to delete the camera solver in the second camera. I was wondering how I can delete the camera solver and keep the location and rotation the same as the first camera so I can keyframe it and animate it later in the scene.
1 Answer
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Convert the tracking information to keyframes.
On the selected camera, open the camera solver constraint and click on convert the constraint to f-curve
Motion and rotation of the camera will be converted to keyframes.
https://docs.blender.org/manual/en/latest/animation/constraints/motion_tracking/camera_solver.html