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I've been a Blender user for a few years at this point, and I finally just switched over to 2.82 after having used the version in my system's package repo for a while. Now, I can't find gosh darn anything and I'm starting to get frustrated.

I can find the Materials window, and I can add a material. But I've been looking for ten minutes now and I cannot for the life of me find where to add a texture. Can someone please tell me where to find that setting, preferably with screenshots?

Update 3-6-20: Here is a screenshot of my window. The first response shows a tab or button that just isn't there on my interface. (Like I said, I've been using blender for years. I've already looked in all the places where it would actually make sense for it to be)

window

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  • $\begingroup$ Even if this question is a duplicate, the question linked is completely irrelevant as I am not using cycles. I would prefer if someone would find a better question to mark this as duplicate with or instead unmark it. $\endgroup$ Mar 6, 2020 at 19:18
  • $\begingroup$ You should explain why the indicated "duplicate" answer does not meet your needs. + texture is not image texture in Cycles or Eevee (but you maybe ask another question about that). I suppose the point is to switch from blender internal to 2.8 which has no more BI? $\endgroup$
    – lemon
    Mar 6, 2020 at 19:19
  • $\begingroup$ I literally just said why. The "duplicate" answer is A.) for Blender Cycles, and B.) for version 2.8, which uses a different interface. Logically it should be in the analogous place, but my screenshot shows that it is not. The answer given below shows a button that isn't in my interface, so I can't accept that answer either. To clarify, I used to be perfectly able to add textures using the method shown in that answer, but it no longer applies due to the changed interface. $\endgroup$ Mar 6, 2020 at 19:53
  • $\begingroup$ ok... not sure to understand all your situation. You're using 2.8 right? If yes, the indicated "duplicate" link should do. If not please indicate this is not the case. The most I can do for now is voting for reopening your question. But since I don't understand what is the problem, I won't (as I still do not understand why this previous answer does not fit your situation). Again, in 2.8 for either Cycles or Eevee, textures are not to be an input for shaders. $\endgroup$
    – lemon
    Mar 6, 2020 at 20:00
  • $\begingroup$ I have said, three times now, that the duplicate link is inadequate. Both the duplicate link and the answer given below, before I posted my image to clarify, show settings that do not exist in my version of Blender. I would like to know if there is another way to access these settings, or if I can somehow re-enable the texture tab if it was disabled by default, or literally anything other than just repeating that this question is a duplicate when I have iterated numerous times that it is not. I apologise for my tone, but I am a bit frustrated at this point. $\endgroup$ Mar 6, 2020 at 20:08

2 Answers 2

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The texture button is here (not available in edit mode):

enter image description here

To add a new texture, click here:

enter image description here

I strongly suggest to have a look at tutorials on youtube like this one:

https://www.youtube.com/watch?v=j-ncKGhDih8

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  • $\begingroup$ This did not answer my question. I updated my original post with clarification. $\endgroup$ Mar 6, 2020 at 19:14
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This might not be your exact problem, but other's searching this problem may experience this. I found that when I added a new scene the texture tab is also missing. This is a known issue (https://developer.blender.org/T73611).

The workaround suggested there (and worked for me in 3.2) is to add a mesh object and go into "Texture Paint" mode. It appears blender is coded to not initialize the texture panel until it's needed.

enter image description here

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