I have a tri problem with my mesh and I wanna find out if it can be fixed in any way
1 Answer
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Do you mean you don't want any more triangle?
- Select your edge
- Subdivide it with W > Subdivide
- Join the 2 vertices with J
- Dissolve the edge with X > Dissolve Edges
- Move the new vertice along its edge with G G
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$\begingroup$ Thanks! I'm somewhat new to the blender and I need to learn the problem-solving methods. Thanks again! $\endgroup$ Jul 28, 2018 at 21:48