Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm completely unfamiliar with animation, but I'm considering learning blender for use in producing educational (physics) content as it was suggested to me that it can be used to do what Henry Reich does in the following MinutePhysics video from 00:53-00:58:

Would "bringing hand drawn animation to 3D life" in the particular way illustrated by this video be relatively straightforward in Blender? Is Blender a good solution for attempting to recreate that sort of thing?

share|improve this question

closed as primarily opinion-based by Polosson, cegaton, Vader, CharlesL, iKlsR May 16 '14 at 0:40

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise.If this question can be reworded to fit the rules in the help center, please edit the question.

I think they are using Sparkol's VideoScribe to make their content. This guy does some cool looking stuff in Blender for 2D art...… Or how about import drawings as svg then use the Build modifier to animate the path. – user3507 May 16 '14 at 0:16
up vote 3 down vote accepted

You certainly could. Import your "hand drawn" textures on to planes. Then just position them in 3D space. Animate the camera moving around and your effect is about done. Depending on how much movement you may want to add a Track To Constraint to each of your planes, set the constraint to the camera. That will make the planes always point at the camera.

share|improve this answer
Thanks David. I'm also trying to get a sense of whether Blender would be overkill for doing this sort of thing; do you have an opinion in that regard? – joshphysics May 15 '14 at 17:00
@joshphysics That would depend on what are your other options for software. For the effect in the linked video, I would ether use after effects or blender (probably blender). I would not call Blender "overkill", it would work great for this. – David May 15 '14 at 17:06
Ok cool. I actually happen to have access to after effects as well, but based on my current (quite limited) impressions, Blender seems like a better solution. – joshphysics May 15 '14 at 17:07
For many planes being simulated like in the example video, you might want to use particles and physics to animate them. – gandalf3 May 15 '14 at 21:11

Handwriting Tool in BTrace Addon

You can animate handwriting and drawing in Blender using the Handwriting Tool in the BTrace addon. According to the documentation, it "creates an animated curve using the grease pencil." Although I have not used it yet, it looks like it is designed to animate hand-drawn illustrations, just as shown in the video you mention.

There is also a demonstration video there on the documentation page.

share|improve this answer
Thanks Thom I'll keep that in mind. – joshphysics May 15 '14 at 18:13

Not the answer you're looking for? Browse other questions tagged or ask your own question.