I currently have a mesh of a building (it has a texture). Initially it was a solid; however, I sliced off the top to remove noise in MeshLab. Now I have a mesh that's really only an outline. Any ideas how to fill it? I tried ALTF, but that didn't go very well.
An alternative hack would be to have a plane of the same shape, filled with a colour, and put inside (not sure how to do this either).
Thanks! Below is a screenshot of the mesh to show you what I mean.