Take the 2-minute tour ×
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It's 100% free, no registration required.

I have set up my material in the node editor and it showed up fine but when I duplicated it with a array modifier the second object created with the array has no material attached to it. Also applying the modifier has no effect.

enter image description here

Here is my node set-up

enter image description here

Both objects display the same in material view

Why is this? (Blend File)

share|improve this question

1 Answer 1

up vote 5 down vote accepted

In texture the coordinates node, you have it set to object, the scale then refers to the original object and doesn't get passed on to the ones created by the modifiers. Effectively you now have a bigger object and the texture doesn't cover all of it, and also the center of the object is now in a different place. If you UV unwrap the original plane, then the texture will follow on the object created by modifiers. enter image description here

To get an accurate image of what your textures look like switch to "rendered" view on the viewport.

share|improve this answer

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.