Is it possible to repeat my track object along a path? I tried using the method shown here Extrude along path using an array and then a curve modifier, but this happened when I added the curve modifier and chose the path as the curve object.
In your scene it looks like the origins of the object might be messed up. When using the Array and Curve Modifier it is important to note that the origin of the curve and the origin of the mesh must be at the same spot. Also the mesh should have it origin at it geometry not somewhere else.
Here is how to fix it: