Take the 2-minute tour ×
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It's 100% free, no registration required.

I have converted an edge loop to a curve. The edge loop itself was fairly low poly. I want the curve to look smooth so I tried to increase the resolution of it but it looks exactly the same.

enter image description here

Is there a way I can get the curve to be a smooth interpolation of the edge loop?

blende file

share|improve this question

2 Answers 2

up vote 3 down vote accepted

This is because the converted curve is a Poly spline.

To convert it to a smoothly interpolated curve:

  1. Convert it to a Bezier or NURBS spline in 3D view > Tool shelf > Curve Tools > Set Spline Type:

    enter image description here

  2. Then convert all the Control Vertices to Auto (or something besides vector) by pressing A> Select all V> Automatic.

Now you can adjust the Resolution as desired to adjust the "smoothness":

enter image description here

share|improve this answer

After converting the mesh to a curve, go into edit mode, then in the Modeling section of the Tools tab, click on Smooth several times.

enter image description here

share|improve this answer

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.