This isn't about the final render using cycles, but in the 3D view when I'm in Object or Edit (or any) mode. I want to make one object in a tangled mess of object stand out as bright blue (or any color). I'm usually working with wireframe, solid, or texture view modes.
I guessed that in the properties panel, Object -> Display -> Object Color would set how the object is shown, assuming I'm in Solid view mode. But no, it's still gray. I played with the "Maximum Draw Type" but it has no effect. I couldn't find anything else to play with that helped.
What is "Object Color" supposed to do, if not what I expect? What is the way to get that object to show as bright blue?