How do I color & texture a Plane with the Ocean Modifier? I first create a Plane, then I 'Add Modifier' and choose 'Ocean' I now want to make the surface look like an ocean but don't know how. I then animate the Ocean. WFR
You must add a Material.
To add a material, press New in Properties > Materials with the ocean selected:
Note that your world/sky setup will (and should) influence the look of the ocean material a lot, since the real ocean gets it's color from the sky.
You can either use the interface in the Properties panel:
Or the Node editor:
For a slightly more complex ocean shader:
For a basic ocean material in BI, enable Mirror and tweak the Diffuse, Specular, and Mirror colors: