I want to be able to lock my translation/scale operations to two axes at a time, say xy, xz or yz. It currently takes two operations (one for each axis).
Example, say for a cylinder, I would like to reduce the radius. I currently have to scale on the x axis first, then on the y axis, or I have to manually input the scale values in the object properties panel.
This option is easily accessible in 3dsmax via the axis constraints command bar. Or I can click the intersecting area between the 3d manipulator of the axes in question and move in that plane.