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I have a group of objects, 3 cylinders and 2 text objects. I am able to rotate a single cylinder by adding a rotation keyframe on scene 1 and setting the z rotation to 359 and adding a keyframe on the last frame.

How do I do this for a group of objects?

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Do you want to rotate all objects around a common center, or around their respective centers? – Polosson Feb 26 '14 at 0:36
around a common center – Tim Feb 26 '14 at 20:53
up vote 5 down vote accepted

You have a couple options:


You could Parent (CtrlP) the other objects to an empty or another object, and then rotate that empty/object.

Keyframe all the objects:

Select all the grouped objects by selecting one and the pressing ShiftG> Group, then insert keyframes for them all by pressing I> Rotation.

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Latter way of adding individual keyframes wouldn't really work, the objects would rotate in place without location keyframes, and even with keying location they'd move linearly. Parenting would be recommanded. – hjaarnio Feb 25 '14 at 23:54
@hjaarnio Your right. However it would work if you used LocRot keyframes and rotated in the 3D view with R using median our bounding box center as the rotation point. – gandalf3 Feb 26 '14 at 2:19
I Parented all my objects to an empty object - seemed to work fine. – Tim Feb 26 '14 at 20:53

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