How can I get the absolute position in 3d space of a face using python. I can get the position relative to the object origin using
face.calc_center_median() this is not the absolute 3d position.
Here is how I got the relative position:
import bpy import bmesh # get current mesh current_mesh = bpy.context.object.data # create empty bmesh, add current mesh into empty bmesh current_bm = bmesh.new() current_bm.from_mesh(current_mesh) # TODO: get absolute position # get location of face (atm it relative to object origin) for face in current_bm.faces: face_location = face.calc_center_median() normal = face.normal x = face_location y = face_location z = face_location print('index: '+str(face.index), x, y, z) # DEBUG # current_bmesh back to mesh current_bm.to_mesh(current_mesh) current_bm.free()
In this scene for example the cube is a good distance from the world origin, the absolute 3d shall reflect this.
These are the reported coordinates of each face (they are relative to the origin of the object)