I have a single path as mesh and after I've converted it into a path there are some vertices going in the wrong direction.
For example at the top right and at the bottom in the middle there is also some weird things going on as seen in the lower picture.
If I apply a bevel object it looks a bit weird as you can tell.
Is there a way that all vertices have the same direction?
Here you can download the file
Please don't mind the Audi R8 and the German names of the layers.