I'm doing a Blendercookie course on how to sculpt a Scifi weapon with dyntopo. The fact is that when some piece reach a certain level of compleiity (about 1.1 million tris) the systems starts to lags too much and is so frustrating.
I've tried the several options:
- Disable double sided lighting
- Enable VBO
I've so also reduced the topology of hidden faces. But that´s how far I've reached.
I'm using a late Imac Intel I5 Nvidia GPU GTX 680mx
any tips out there?