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Is there a way to hide the selected object's origin in the 3D view? By default all unselected object's origins do not show, but even after deselecting everything with A A it still shows the active object's origin.
I know the Only Render checkbox will hide all the origins, but in this case it hides too much.

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up vote 1 down vote accepted

One trick you can do is move the active object to a different layer or hide it.

  1. Create a dummy object (⇧ ShiftA)
  2. Hide it (H)

enter image description here

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Not a bad trick. But there is no way to just not show the origin on the selected object? Something like the opposite of All Object Origins – David Aug 31 '14 at 21:42
@David I don't think so. Why do you want to hide it? Maybe there is another solution.. – gandalf3 Aug 31 '14 at 22:27
It was rather unusual, I was comparing textured planes. I need to know which is selected, but don't want the origin blocking it. I know I could move the plane, but was curious. – David Aug 31 '14 at 23:15
Hm.. The selected object is still highlighted in wireframe view when only render is enabled. Perhaps you could switch back and forth between textured and wireframe views? – gandalf3 Aug 31 '14 at 23:51

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