Take the 2-minute tour ×
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It's 100% free, no registration required.

So I'm working on a mesh with sub-meshes, and as I work on various bits of the project, I hide other parts to make it easier to see what I am doing.

So I work on one thing and hide a few predefined vertex groups and a random group of vertices, and do more work. Now I want to make a change to one of the vertex groups, and I'd like to unhide only that vertex group.

I haven't found a way; has anyone else? Is this worthy of a feature request?

share|improve this question
    
I liked all of the suggested changes to the title except the substitution of "dehide" for "unhide". "De hide" is what you get from a cow or pig. –  brasshat Aug 29 at 18:09
1  
Further, "unhide" is used in the Blender manual 118 times, "dehide" not at all. But thanks for the suggestion, anyway. –  brasshat Aug 29 at 18:12
    
Border-clipping can also be handy in these situations (Alt+B) –  ideasman42 Aug 31 at 4:45

1 Answer 1

I think you might be interested in the Mask modifier.

This modifier will hide everything except the specified vertex group, or the other way around if you have the invert icon selected. To hide multiple vertex groups, you can add multiple modifiers:

enter image description here

Make sure the modifier is enabled in edit mode (triangle icon).

share|improve this answer

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.