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The 3D cursor can be moved by simply LMB LMB clicking anywhere in the viewport. Is there a faster and easier way to position the 3D cursor?

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up vote 41 down vote accepted

In both edit mode and object mode; press N to open the Properties. Scroll down to the 3D cursor. There are three number fields one each for the X, Y, and Z axes. For finer control use Alt or Ctrl while dragging the mouse. Also see the Manual.

enter image description here

Note the coordinates are always in Global, how the transform orientation is set makes no difference.

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Have a look at the blender manual. You can also use the snap menu pressing Shift+S.

snap menu

  • Cursor to Selected
    Snaps the cursor to the center of the current selection.
  • Cursor to Center
    Snaps the cursor to the origin of the scene (location 0,0,0).
  • Cursor to Grid
    Snaps the cursor to the nearest visible grid lines.
  • Cursor to Active
    Snaps the cursor to the active (last selected) object, edge, face or vertex.
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There is a great addon called Enhanced 3D Cursor that makes positioning the 3D cursor much easier.
After installing and enabling it there will be a new panel in the properties region.

panel in properties region
That is only part of the addon's power.
Now when you press F10 or simply click and hold the LMB LMB the 3D cursor will snap to your objects' faces. Furthermore if you hold shift the 3D cursor will snap to the center of the faces.

animated gif of moving cursor

After you started moving the 3D cursor you can type in values to move the 3D cursor, using the arrow keys to change the axes fields. (note the 3D view header)
animated gif - changing the values

There are also bookmarks for the location of the 3D cursor.
animated gif - book marks for the 3D cursor

Docs for the addon on the wiki page.

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If you want to move the 3D cursor to the center of the scene, press Shift+C.

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